Metroid: Aurora - Following her last mission, Samus is sent to investigate a planet that has mysteriously disappeared off all maps and radars.
Showing posts with label New stuff. Show all posts
Showing posts with label New stuff. Show all posts

Tuesday, January 26, 2010

New Stuff and more

Hey guys what's happening? The past couple of weeks I have been slowly adding new stuff, such as the entire Varia Suit sprites and half of the Gravity Suit sprites. Every pick-up in the game that you will hopefully get is done. Most of the blocks that you will shoot, fall through or blow up have been added.
Water and lava have been added. The missile sprites which I previously had were not the same as the Missile pick-up sprites, and that has been fixed. Ice beam has been added, and plenty more.

Now you can also change suits by pressing Space, although it's only a temporary way of changing suits as I will be making a Status screen shortly.

After Gravity Suit is added, I will immediately add the Zero Suit. This is because there are not as many sprites as the other Samus suits. I will then either add some more enemies to have a play around, or I will add the Hyper Suit before them, I haven't quite decided.

Also, I need you're opinion, guys. Do you think I should add the Hyper Beam, and if so, should it be only usable with the Hyper Suit, or not? (I.e for a harder game, it could be possible to not get the Hyper Suit, or at least not use it, which means Hyper Beam wont be usable?) What do you guys think?